NVIDIA NVS 310 2x DP PCIe x16

€66.39*
5+ pc(s) in stock
Delivery time: 1 - 2 working days
Order number:
12874
EAN
3536403341237
SKU:
VCNVS310DP-PB
- Speicherschnittstelle / Bus: PCI-Express 3.0 x16
- Arbeitsspeicher Größe: 0.5 GB
- Bauform / Slotbreite: Low-Profile / Single-Slot
- Power consumption: 20 Watt
NVIDIA Fermi GF119, processor with 64-bit memory interfacing
Graphics memory bandwidth 14 GB/sec. (GDDR-3 RAM)
NVIDIA Mosaic, NVIDIA Power Management technology, HDCP
Shader Model: 5.1 / OpenGL 4.4 / DirectX 11
Power consumption: 19.5 watts
Output: 2x DisplayPort Digital resolution up to 4,096 x 2,304 pixel -60Hz (single Monitor) - @30Hz (dual Monitor)
Form-Factor: Low Profile / Half Length
**DVI-(Dual-Link) and DisplayPort to VGA only possible with optional active adapter (extra charge!)**
Scope of delivery:
• NVIDIA NVS 310
• Full-Size Bracket mounted
Please ask us if you need the Low-Profile Bracket instead
Graphics memory bandwidth 14 GB/sec. (GDDR-3 RAM)
NVIDIA Mosaic, NVIDIA Power Management technology, HDCP
Shader Model: 5.1 / OpenGL 4.4 / DirectX 11
Power consumption: 19.5 watts
Output: 2x DisplayPort Digital resolution up to 4,096 x 2,304 pixel -60Hz (single Monitor) - @30Hz (dual Monitor)
Form-Factor: Low Profile / Half Length
**DVI-(Dual-Link) and DisplayPort to VGA only possible with optional active adapter (extra charge!)**
Scope of delivery:
• NVIDIA NVS 310
• Full-Size Bracket mounted
Please ask us if you need the Low-Profile Bracket instead
Speicherschnittstelle / Bus | PCI-Express 3.0 x16 |
---|---|
Bauform / Slotbreite | Low-Profile / Single-Slot |
Kühlkonzept | Passiv (Kühlkörper) |
Power consumption | 20 Watt |
Grafikkartenausgang: DisplayPort (nativer Anschluss ohne Adapter) | 2x 1.1 |
max. resolution | 4.096 x 2.304 Px @ 60Hz |
Anzahl Shading Units | 48 |
---|---|
Speicheranbindung | 64 bit |
Arbeitsspeicher Typ | GDDR-3 |
Arbeitsspeicher Größe | 0.5 GB |
Arbeitsspeicher Takt | 875 MHz |
Speicherbandbreite | 14.0 GB/s |
ECC-Support | Nein |
DirectX | 12 |
---|---|
OpenGL | 4.6 |
OpenCL | 1.1 |
Shader Model | 5.0 |
SLI (Scalable Link Interface) | Nein |